

Now accepts partial player names, Steam IDs, etc.Updated spec_player command to match recent improvements in TF2.Steam voice remains the default voice codec in all SDK2013 games.Server operators may enable use of this codec via "sv_voicecodec vaudio_celt".Added CELT audio codec currently in use in TF2 and CS:GO.Improved compatibility with Steam client beta.Will now use the native Steam Voice sampling rate, instead of clamping to 11kHz.Fixed demos not properly recording Steam Voice status, resulting in potential corrupt voice in demos with differing default settings.Steam voice is now selected via "sv_voicecodec steam" The updates will be applied automatically when you restart the game. Updates for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and the Source SDK 2013 Base have been released.
